Kurtis' nu-metal "cool" aesthetic is amusing, but his creepy first interaction with Lara has not weathered well. I'm also very charmed by how perfectly it acts as a time-capsule of the time it was released: particularly Lara's iconic casual double-denim streetwear and Le Serpent Rouge's Euro-house bops! Other aspects are dated rather than nostalgic. The music is fantastic, the environmental art direction is quite solid for its time, and some of the cutscene animation holds up impressively well. Her lines are well acted and wittily written - she's honestly iconic here with her frequent funny remarks, and she feels like a real person! Early on she seeks shelter in a rusty old tram car, and after a rough night's sleep she says "that was uncomfortable, I should complain to the concierge" - it's good writing, folks! I found myself compelled by Murti Schofield's story, and the bits of investigation and conversation in the early Paris areas added so much flavour and unique charm in spite of how rudimentary the dialogue tree system is (and despite its baffling randomised camera angles which constantly break the 180-degree rule). To be fair I played the fan-patched version that fixes the worst of the game's bugs and control issues, but I found a lot to love! The atmosphere is fantastic (the opening section's tone pleasantly reminding me of the first few hours of Half-Life 2), and Lara's personality and story are way more fully realised here than in any of Core's previous games. *Images shown are representative only and the final product may vary.23h PlayedI honestly enjoyed this a lot more than I expected to (given the game's reputation), and really feel there's a gem buried somewhere under the clunky controls, awful underwater spike traps, half-baked attempts to incorporate elements of Metal Gear Solid, and all the aggressive content-cutting needed to meet the game's impossible deadline. from the bottom of the base to the top of the Lara’s head) Length: 20.5cm (8") Width: 21.5cm (8.5") Weight: 2.85kg (6 lbs) The Lara Croft Tomb Raider™: The Angel of Darkness Exclusive edition statue’s measurements: Height: 45.5cm (18") (i.e. Lara comes in deluxe full-color packaging, has a validation card and each base is hand-numbered. The Lara Croft Tomb Raider™: The Angel of Darkness Exclusive edition statue is also available as a Standard edition statue and as a Collective edition statue. Standing almost 18" (45.5cm) tall from the bottom of the base to the top of Lara's pistol, the Lara Croft Tomb Raider™: The Angel of Darkness Exclusive edition statue is made using polystone resin and is meticulously hand-crafted by artisans*. It also includes the parts that come with the Standard edition statue, which are Lara holding her dual pistols pointing straight head. The Lara Croft Tomb Raider™: The Angel of Darkness Exclusive edition statue is only available here at Gaming Heads and has Lara wearing her sunglasses with the Chirugai (Kurtis' mystic weapon) in her right hand while she points her pistol skywards with her left hand. She has also been designed to complement the four previous statues in the 1:6 scale series of Tomb Raider™ statues. The design of Lara from Tomb Raider™: The Angel of Darkness was inspired by the cover art of the game with Lara holding both of her pistols straight ahead of her, with a steely determined expression and all while she stands atop a stone slab. This is our fifth 1:6 scale Lara Croft statue and is Lara as shown in Tomb Raider™: The Angel of Darkness. In an attempt to clear her name, Lara must confront a powerful secret alliance intent on taking over the world. July - September)* Tomb Raider™: The Angel of Darkness - Lara Croft - Lara 1:6 scale Exclusive edition statueĪccused of the murder of her former mentor the famous archaeologist Werner Von Croy, Lara Croft becomes a fugitive on the run. * ESTIMATED SHIPPING DATE FROM FACTORY Q3 2023 (i.e.
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